T.I.M.E Stories



The T.I.M.E Agency protects humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe. As temporal agents, you and your team will be sent into the bodies of beings from different worlds or realities to successfully complete the missions given to you. Failure is impossible, as you will be able to go back in time as many times as required.

T.I.M.E Stories is a narrative game, a game of “decksploration”. Each player is free to give their character as deep a “role” as they want, in order to live through a story, as much in the game as around the table. But it’s also a board game with rules which allow for reflection and optimization.

At the beginning of the game, the players are at their home base and receive their mission briefing. The object is then to complete it in as few attempts as possible. The actions and movements of the players will use Temporal Units (TU), the quantity of which depend on the scenario and the amount of players. Each attempt is called a “run”; one run equals the use of all of the Temporal Units at the players’ disposal. When the TU reach zero, the agents are recalled to the agency, and restart the scenario from the beginning, armed with their experience. The object of the game is to make the perfect run, while solving all of the puzzles and overcoming all of a scenario’s obstacles.

The base box contains the entirety of the T.I.M.E Stories system and allows players to play all of the scenarios, the first of which — Asylum — is included. During a scenario, which consists of a deck of 120+ cards, each player explores cards, presented most often in the form of a panorama. Access to some cards require the possession of the proper item or items, while others present surprises, enemies, riddles, clues, and other dangers.

You usually take possession of local hosts to navigate in a given environment, but who knows what you’ll have to do to succeed? Roam a med-fan city, looking for the dungeon where the Syaan king is hiding? Survive in the Antarctic while enormous creatures lurk beneath the surface of the ice? Solve a puzzle in an early 20th century asylum? That is all possible, and you might even have to jump from one host to another, or play against your fellow agents from time to time…

In the box, an insert allows players to “save” the game at any point, to play over multiple sessions, just like in a video game. This way, it’s possible to pause your ongoing game by preserving the state of the receptacles, the remaining TU, the discovered clues, etc.

T.I.M.E Stories is a decksploring game in which each deck makes anything possible!

Board Game Geek Link

DesignerPeggy Chassenet, Manuel Rozoy
ArtistBen Carre, David Lecossu, Pascal Quidault
PublisherSpace Cowboys, ADC Blackfire Entertainment, Asmodee, Asterion Press, CrowD Games, Delight, Gém Klub Kft., Hobby Japan, Rebel Sp. z o.o.
Year Published2015
# of Players2 - 4
User Suggested # of Players Best with 4+ players
Recommended with 3, 4 players
(312 voters)
Playing Time90
Mfg Suggested Ages12 and up
User Suggested Ages14 and up
(80 voters)
Language DependenceUnplayable in another language
(65 voters)
CategoryAdventure, Mature / Adult, Puzzle, Science Fiction
MechanicCooperative Game, Dice Rolling, Storytelling, Variable Player Powers
ExpansionAncients Part 1 (fan expansion for T.I.M.E Stories), Ancients Part 2: Lost In Time (fan expansion for T.I.M.E Stories), Anomaly (fan expansion for T.I.M.E Stories), Antic (fan expansion for T.I.M.E Stories), Basilisk's Lair (fan expansion for T.I.M.E Stories), Batman: Year One (fan expansion for T.I.M.E Stories), Black Knight (fan expansion for T.I.M.E Stories), Brettspiel Easter Basket 2016, Brick Crime (fan expansion for T.I.M.E Stories), Broken Peace (fan expansion for T.I.M.E Stories), A Case of Relativity (fan expansion for T.I.M.E Stories), La Cavale des Daltons (fan expansion for T.I.M.E Stories Revolution), Chasing Eden (fan expansion for T.I.M.E Stories), City of Souls (fan expansion for T.I.M.E Stories), Deutscher Spielepreis 2016 Goodie Box, Dilemma (fan expansion for T.I.M.E Stories), Dreamland (fan expansion for T.I.M.E Stories), Easy Street (fan expansion for T.I.M.E Stories), Fight of the Worlds (fan expansion for T.I.M.E Stories), Geologists (fan expansion for T.I.M.E Stories), Golem (fan expansion for T.I.M.E Stories), Heresy (fan expansion to T.I.M.E Stories), Hora fugit facta manent (fan expansion for T.I.M.E. Stories), El Incidente (fan expansion for T.I.M.E Stories), The Isle of the Petrified Giants (fan expansion for T.I.M.E Stories), La manufacture Lilienfeld (fan expansion for T.I.M.E Stories), Nordwind (fan expansion for T.I.M.E Stories), Pariah Missouri (fan expansion for T.I.M.E Stories), Resident Evil 7 (fan expansion for T.I.M.E. Stories), Skyrim: Chapter I (fan expansion for T.I.M.E Stories), Submerged Atlantis (fan expansion for T.I.M.E Stories), Switching Gears (fan expansion for T.I.M.E Stories), T.I.M.E Stories: A Prophecy of Dragons, T.I.M.E Stories: Beacon Promo, T.I.M.E Stories: Brotherhood of the Coast, T.I.M.E Stories: Estrella Drive, T.I.M.E Stories: Expedition – Endurance, T.I.M.E Stories: Lumen Fidei, T.I.M.E Stories: Madame, T.I.M.E Stories: Santo Tomás de Aquino, T.I.M.E Stories: Special Reward promo, T.I.M.E Stories: The Marcy Case, T.I.M.E Stories: Tric Trac TV, T.I.M.E Stories: Under the Mask, The Tears of Sango (fan expansion for T.I.M.E Stories), The Drums (Fan Expansion for T.I.M.E Stories), An Unnecessarily Long Story (fan expansion for T.I.M.E Stories), Wolf's Lair (fan expansion for T.I.M.E Stories)
FamilyGame: T.I.M.E Stories / TIME Stories, Game: T.I.M.E Stories – White Cycle, Theme: Time Travel
Primary NameT.I.M.E Stories
Alternate NamesT.I.MEストーリーズ, Time Stories, Агентство «ВРЕМЯ», 时间守望, 時空探案, 타임 스토리즈

Infos courtesy of boardgamegeek.com. More Infos.

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